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IRIX Installation Tools & Overlays 2002 November
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SGI IRIX Installation Tools & Overlays 2002 November - Disc 4.iso
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dist
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motif21_dev.idb
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usr
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Motif-2.1
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include
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Xm
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SGIApiP.h.z
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SGIApiP.h
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C/C++ Source or Header
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2002-10-15
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6KB
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200 lines
#ifndef _SGIAPIP_H
#define _SGIAPIP_H
#if defined(_SGIMOTIF) && defined(_SGIMOTIFAPI)
#ifdef __cplusplus
extern "C" {
#endif
/* DrawP.h */
extern void ParentShaderInvertedFrame(Widget w,Display* dpy,Drawable d,
shaderptr shader, Position x,Position y,
Dimension width,Dimension height,
int* state_array,
int shadow_thickness,
unsigned int shadow_style);
extern void DrawCascadeShadows(Widget w,Display* dpy,Drawable d,
shaderptr shader, Position x,Position y,
Dimension width,Dimension height,
int* state_array,
int shadow_thickness,
unsigned int shadow_style);
extern void TwoShaderShadows(Widget w,Display* dpy,Drawable d,
shaderptr shader, Position x,Position y,
Dimension width,Dimension height,
int* state_array,
int shadow_thickness,
unsigned int shadow_style);
extern void RenderShadowsDefault(Widget w,Display* dpy,Drawable d,
shaderptr shader, Position x,Position y,
Dimension width,Dimension height,
int* state_array,
int shadow_thickness,
unsigned int shadow_style);
extern void _RenderShadowsDefault(Widget w,Display* dpy,Drawable d,
shaderptr shader, Position x,Position y,
Dimension width,Dimension height,
int* state_array,
int shadow_thickness,
unsigned int shadow_style);
extern void DrawDitch(Widget w,Display* dpy,Drawable d,
shaderptr shader, Position x,Position y,
Dimension width,Dimension height,
int* state_array,
int shadow_thickness,
unsigned int shadow_style);
extern void _XmGetBackgroundFromParent(Widget wid,
int offset, XrmValue* value);
extern void DrawArrowFace(Widget wid,GC gc,
Position xAbs, Position yAbs,
Dimension width, Dimension height,
unsigned int direction);
extern void _SGI_RenderShadows(Widget w ,Display* dpy,Drawable d,
shaderptr shader,Position x, Position y,
Dimension width,Dimension height,
int* state_array,
int shadow_thickness,
unsigned int shadow_style);
void SgDrawPolygonShadow(Widget w,
shaderptr shader,
int* state_array,
XPoint *points,
int n_points,
Dimension shadowThickness,
unsigned char shadowType);
/* DrTog.c */
extern void _SgDrawDiamond(
Widget w,
Display* dpy,
Drawable d,
shaderptr shader,
Position x,
Position y,
Dimension width,
Dimension height,
int* state_array);
extern void _SgDrawLamp(
Widget w,
Display* dpy,
Drawable d,
shaderptr shader,
Position x,
Position y,
Dimension width,
Dimension height,
int* state_array);
extern void _SgDrawCircle(
Widget w,
Display* dpy,
Drawable d,
shaderptr shader,
Position x,
Position y,
Dimension width,
Dimension height,
int* state_array,
Dimension shadow_thickness,
int margin);
extern void _SgDrawBox(Widget w,
Display* dpy,
Drawable d,
shaderptr shader,
Position x,
Position y,
Dimension width,
Dimension height,
int* state_array,
Boolean armed);
/* XmP.h */
typedef void (*SgRenderShadowsProc)(Widget,Display*,Drawable, shaderptr,Position,Position,Dimension,Dimension, int*,int,unsigned int);
typedef void (*SgRenderIndicatorProc)(Widget,Display*,Drawable, shaderptr,Position,Position,Dimension,Dimension, int*);
#define primitiveVisualStates 5
#define primitiveNumSegments 10
#define quietState 0
#define locatedState 2
#define locAndSelState 4
#define SelState 3
#define disabledState 1
#define indentedFrame 0
#define raisedFrame 2
#define ditchFrame 3
extern int backgroundShade;
extern int darkScheme;
extern int SGImode;
#ifdef SPEEDSHOP_CALIPER_SUPPORT
extern void * SGIenableSpeedshopCaliperSupport;
#endif
typedef int (*visual_state_array)[primitiveVisualStates][primitiveNumSegments];
extern int _sgArrowData[primitiveVisualStates][primitiveNumSegments];
extern int _sgArrowGData[primitiveVisualStates][primitiveNumSegments];
extern int _sgMenuBarCascadeData[primitiveVisualStates][primitiveNumSegments];
extern int _sgPulldownMenuCascadeData[primitiveVisualStates][primitiveNumSegments];
extern int _sgOptionMenuCascadeData[primitiveVisualStates][primitiveNumSegments];
extern int _sgCascadeData[primitiveVisualStates][primitiveNumSegments];
extern int _sgGadgetData[primitiveVisualStates][primitiveNumSegments];
extern int _sgMenuData[primitiveVisualStates][primitiveNumSegments];
extern int _sgManagerData[primitiveVisualStates][primitiveNumSegments];
extern int _sgPrimitiveData[primitiveVisualStates][primitiveNumSegments];
extern int _sgTroughData[primitiveVisualStates][primitiveNumSegments];
extern int _sgThumbData[primitiveVisualStates][primitiveNumSegments];
extern int _sgArrData[primitiveVisualStates][primitiveNumSegments];
extern int _sgToggleData[primitiveVisualStates][primitiveNumSegments];
extern int _sgIndicatorData[primitiveVisualStates][primitiveNumSegments];
extern int _sgRadioData[primitiveVisualStates][primitiveNumSegments];
#define SgInheritShadowRenderer ((SgRenderShadowsProc)_XtInherit)
#define SgInheritIndicatorProc ((SgRenderIndicatorProc)_XtInherit)
#define SgInheritRenderer ((XtWidgetProc) _XtInherit)
#define SgInheritStateArray (visual_state_array)NULL
/* Obsolete Symbols */
#ifdef _SGIMOTIF_OBSOLETE_API
#define XmRenderShadowsProc SgRenderShadowsProc
#define XmRenderIndicatorProc SgRenderIndicatorProc
#define XmInheritShadowRenderer SgInheritShadowRenderer
#define XmInheritIndicatorProc SgInheritIndicatorProc
#define XmInheritRenderer SgInheritRenderer
#define XmInheritStateArray SgInheritStateArray
#endif /* _SGIMOTIF_OBSOLETE_API */
#ifdef __cplusplus
}
#endif
#endif /* _SGIMOTIF */
#endif